Necromancy Skull Beam
[NOTE: DON'T BUY THESE ASSETS IF YOU DON'T KNOW WHAT YOU'RE DOING, SOME EXPERIENCE WITH UNITY RECOMMENDED!!]
SETUP BELOW!!!
-Add prefab to your avatar.
-Constraint it to the desired location with parent constraint or others if you would like.
-Setup on ghost/buffer particle if you would like to summon multiple. (you can skip this step if you dont know what it is)
-Make an animation toggling the particle on and off to activate it.
-Allow it to stay on to the appropriate length that is required to let the particle play to its absolution (this is why i recommend learning how to use buffer particle!).
-Once youve done all that you should be good to go!
Terms:
- By purchasing this product you agree to NOT share the files with anyone who has not also purchased the product.
- You are allowed to commission/take commissions for putting the asset on an avatar as long as they have purchased the product.
- You are allowed to make public avatars with the asset, but not directly share the files.
- I am not responsible for you breaking your avatar if you import the asset wrong, it is advised you take a backup of your avatar before attempting to install it.
- This asset is for PERSONAL USE ONLY. you CANNOT use it commercially.
Hello, This is a circular skeletal beam i created. Should be as simple as popping it into your unity scene and pressing play.
If you want the skulls to rotate then you just need to animate it rotating on the Y axis.
If you dont want it to move with your model then i have placed a anti-rotation constraint.
All you gotta do is slap your model armature into it and it shouldnt rotate with you now.
NOTE: I used poiyomi pro to make the beams, poiyomi pro is not included in this package. Incase you dont have it i made a version of the beams with mochi so it is free. Just that poiyomi beam is a bit more higher quality.
https://github.com/poiyomi/PoiyomiToonShader
Hope you enjoy the particle!
The Necromancy Skull Beam